The moves in my Wipe Me Down video miss the beat: what do I do?
Updated:
Short answer
Begin the sound at its first second and trim it to the video. Our clip is built on the @dadxander kitchen original, so use that post’s own audio from 0 seconds. The AI renders every run from scratch, which can leave a move a few frames early or late; the 5-second preview will not line up at all.

The usual causes
- The sound opens midway: some apps begin a track at its catchiest bit.
- Another edit: copies of the sound can start a second or two apart.
- Model variation: the AI may start a move a little early or late on occasion.
What to change
Open the sound’s timeline in your editor and pull its start back to 0:00. Then check that the second stomper’s jump into the middle, at roughly 9 to 10s, hits a beat. When the end still slips, test the sound from a different post or shift it by a few frames. Timing is covered in the sound guide.
Questions people ask
What should I line up first?
Start with the second stomper hopping into the middle, at roughly 9 to 10s.
Does the site attach the sound itself?
No. The video comes with its own generated audio, and the trending sound is something you add in the app.
Is the short preview timed like the full video?
No. A 5-second preview packs the beats tighter, which is why only the full video fits the sound.
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